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Liliu PNG i SVG

Liliu Lau PNG i SVG pepa e faigofie

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Auala e faaliliu ai PNG i SVG

Laasaga 1: Lafo i luga lau PNG faila e faʻaaoga ai le faʻamau o loʻo i luga pe e ala i le toso ma faʻapaʻu.

Laasaga 2: Kiliki le faamau 'Liliu' e amata ai le liua.

Laasaga 3: La'u mai lau faila ua liua SVG faila


PNG i SVG Fesili e Masani Ona Fesiligia e uiga i le Suiga

How do I convert PNG to SVG for the modern web?
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Drop your PNG file into the picker and our encoder produces a SVG output tuned for web delivery: quality factor 80 by default (a Lighthouse sweet-spot), correct color space, and an Accept-aware fallback you can ship behind a `<picture>` element alongside the original PNG.
Almost always when going from PNG / JPG / TIFF into WebP or AVIF: expect 25-50% smaller than JPG at the same visual quality, 60-90% smaller than PNG. Going the other way (WebP / AVIF back to SVG = PNG / JPG) typically grows the file because you are leaving a more modern codec for an older one — useful for compatibility, not size.
Transparency survives when SVG supports alpha (PNG, WebP, AVIF, GIF, TIFF, SVG). Converting to JPG flattens the alpha channel onto white — if you need transparency on the modern web target WebP or AVIF instead of SVG.
Yes for SVG formats that store ICC profiles (PNG, JPG, WebP, AVIF, TIFF). Modern wide-gamut profiles like Display P3 round-trip through WebP and AVIF; sRGB profiles round-trip through every common SVG. If SVG cannot store a profile, output is tagged sRGB to keep browsers from guessing.
Lossy SVG (WebP / AVIF / JPG) accepts a quality 1-100, default 80. Lossless SVG (PNG / WebP lossless / TIFF) does not take a quality dial — every pixel is preserved. WebP and AVIF are the only formats that can do either, which is why they are ideal SVG targets when source PNG mixes photos and graphics.
At quality 80+ on WebP / AVIF the difference is invisible to anyone but a trained eye even at 3x device pixel ratio. Photos compress slightly more visibly than line art; if your PNG is screenshots or UI mockups, push quality to 90 or use a lossless SVG.
Animated PNG (animated WebP, GIF, APNG) survives only when SVG is also animation-aware (animated WebP, GIF, APNG). Converting an animated PNG to a static SVG (PNG, JPG, AVIF still) yields just the first frame — use a dedicated animation converter if you need to keep all frames.
Yes by default when both PNG and SVG support EXIF (JPG, PNG, WebP, TIFF, HEIC). Camera fields (ISO, shutter, lens, GPS) are copied through. Use the "strip metadata" option if you are publishing to the web and want to drop GPS coordinates before SVG leaves your browser.
Yes — drop multiple PNG files at once and they encode in parallel. Free accounts: 100 MB per file. Pro accounts get more parallel workers and bigger per-file caps, so a 200-image gallery typically finishes in well under two minutes.
Yes — uploaded PNG files are processed in isolated workers and deleted within minutes. No human reviews the pixels, no copy is retained, no third party gets a feed. See /privacy/ for the precise retention window.
Use a `<picture>` element: `<picture><source srcset="image.SVG" type="image/SVG"><img src="image.PNG" alt=""></picture>`. Browsers that understand SVG fetch the smaller file; older browsers fall back to PNG. WebP is supported in 96%+ of installed browsers, AVIF in 90%+.
A PNG that is already heavily compressed (low-quality JPG) often grows when re-encoded into a lossless SVG (PNG / TIFF). A high-bitrate lossless PNG (PNG / TIFF) often shrinks 60-90% when going to a lossy modern SVG (WebP / AVIF). Image content matters too — photos compress very differently from line art and screenshots.

PNG

E lagolagoina e faila PNG le manino ma faʻaaoga le faʻapipiʻiina e aunoa ma se leiloa, ma avea ai ma mea lelei mo ata, logos, ma screenshots.

SVG

O faila SVG o lo'o i ai ata vector e mafai ona fua lelei i so'o se tele e aunoa ma le leiloa o le lelei.


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