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Rotate SVG

Free Online SVG Rotator

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How to Rotate SVG

1 Upload the SVG files that came out the wrong way round.
2 Pick a quarter turn or a half turn, or type an arbitrary angle and choose a colour for the corners it will expose.
3 Apply the rotation; the pixels and the orientation flag are reconciled so every viewer agrees on which way is up.
4 Download the rotated SVG file.

Rotate SVG FAQ

Does the format decide whether rotation is lossless?
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It does. SVG is XML geometry rather than pixels, so it scales to any size without blurring but has no pixel grid to sample from. That property is exactly what determines whether a quarter turn is free or costs a re-encode.
Yes — nothing is sampled: the file is edited as text, so the result is still infinitely scalable and still diffable in version control. It is the kind of thing that explains why a file looks right in one application and wrong in another.
Concretely, a transform is applied to the geometry and the viewBox is recomputed, so the rotated artwork stays vector and stays editable — there is no resampling anywhere in the path. Quarter turns and half turns are the common case and take the cheapest path available for the format.
Yes, though the two are different operations underneath. A multiple of 90 degrees rearranges existing data; any other angle has to rebuild the grid and fill the corners, so it costs a resample and usually wants a background colour choosing.
Yes. The output is still valid SVG markup — named layers, grouping and IDs survive — so you can reopen it in Inkscape or Illustrator and keep working. It also still diffs cleanly in version control.
SVG files, including ones exported from Illustrator, Figma, Inkscape or a charting library. Embedded raster images inside the SVG are carried through as-is.
Yes: free accounts process images up to 5 MB each, which an SVG essentially never approaches — a complex illustration is usually a few hundred kilobytes of text. In practice the thing that makes an SVG heavy is thousands of path nodes from an auto-trace, not the file size, and that is a different problem from the cap.
No, and it cannot: an SVG has no pixel grid to degrade. The geometry is transformed mathematically, so the result is still crisp at any zoom level and still openable in a vector editor.
WEBP.to is built around the modern replacement for both of the old defaults: one format that does lossy, lossless, alpha and animation, and reliably lands smaller than the JPEG or PNG it came from. People arrive here having decided the old defaults are costing them bandwidth, and that decision immediately raises the rest: what size, what quality, what happens to the transparency. Rotate SVG is on the same upload and the same account so those questions get answered in one place.
The converter on this site moves images to and from WebP, PNG, JPG and AVIF, which is where you decide whether a smaller file is worth losing the older browsers. Doing it in that order matters: pick the pixels first and the container afterwards, because the container is the cheap decision and the pixels are the expensive one.
The engines are identical — same libraries, same workers, same caps. What is different is the opinion attached, and the opinion here rests on a property of the format this site is named after: the same .webp extension can hold a lossy VP8 frame, a lossless one, or an animation, so the sensible processing path is decided per file rather than per extension.
No account, and nothing is retained: uploads are deleted from the workers shortly after the job finishes, and nothing is inspected, listed or indexed. Accounts exist for history and batch size only.

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