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Compress Audio

Free Online Audio Compressor

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*Files deleted after 24 hours

Optimize up to 1 GB files free, Pro users can convert up to 100 GB files; Sign up now

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How to Compress Audio

1 Drop your audio files into the box above, or pick them from your device — there is nothing to install and no account to create.
2 Choose how hard to squeeze: a quality or bitrate target, and optionally smaller dimensions if size matters more to you than detail.
3 Start the job and let the workers re-pack the file; your original is never modified in place.
4 Compare the new size against the original, then download the compressed Audio file.

Compress Audio FAQ

Does the format of my file change how much I can save?
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Very much so. this format is read and written by the same streaming pipeline as everything else we support. That determines both the headroom available and whether the saving costs you anything in fidelity.
Yes — the codec is detected from the stream, so a mislabelled extension does not derail the job. It is worth knowing before you overwrite an original you might need again.
Concretely, lossless sources are moved to compressed lossless where that is enough, and lossy sources are re-encoded to the bitrate you set, so nothing is needlessly put through a second generation. Nothing about it depends on you installing software: the job runs server-side and hands back a finished file.
That is decided by the content, not by the tool. Photographic detail and film grain resist compression; flat colour, text and silence collapse. A realistic expectation is a large reduction on anything with big uniform regions and a modest one on a busy photograph or a high-motion clip.
Yes — ID3, Vorbis comments and MP4 atoms are carried across along with embedded artwork, so processed files still sort correctly in a music library.
MP3, WAV, AAC, M4A, FLAC, OGG, Opus, WMA and AIFF. Codecs are detected from the stream rather than the extension, so a mislabelled file still works and a mixed batch is handled per file.
Yes: free accounts process audio up to 200 MB per file whichever codec you brought; ffmpeg handles the decode and encode. In practice that limit only bites on uncompressed WAV; a compressed file of the same length is nowhere near it.
It depends on the source. Lossless input (WAV, FLAC, AIFF) is edited sample-exactly and loses nothing. Lossy input has already discarded detail once, so where the job can be done by copying the encoded stream rather than re-encoding it, that is the path taken.
WEBP.to is built around the modern replacement for both of the old defaults: one format that does lossy, lossless, alpha and animation, and reliably lands smaller than the JPEG or PNG it came from. People arrive here having decided the old defaults are costing them bandwidth, and that decision immediately raises the rest: what size, what quality, what happens to the transparency. Compress Audio is on the same upload and the same account so those questions get answered in one place.
The converter on this site moves images to and from WebP, PNG, JPG and AVIF, which is where you decide whether a smaller file is worth losing the older browsers. Doing it in that order matters: pick the pixels first and the container afterwards, because the container is the cheap decision and the pixels are the expensive one.
The engines are identical — same libraries, same workers, same caps. What is different is the opinion attached, and the opinion here rests on a property of the format this site is named after: the same .webp extension can hold a lossy VP8 frame, a lossless one, or an animation, so the sensible processing path is decided per file rather than per extension.
No account, and nothing is retained: uploads are deleted from the workers shortly after the job finishes, and nothing is inspected, listed or indexed. Accounts exist for history and batch size only.

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