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Adjust WAV Volume

Free Online WAV Volume Booster

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*Files deleted after 24 hours

0% 100% 200%
100% = original volume, 50% = half volume, 200% = double volume

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How to Change the Volume of WAV

1 Upload the WAV audio files whose level you want to change.
2 Set a gain in decibels or as a percentage — positive to boost, negative to bring it down.
3 Run it; headroom is checked first, so a boost that would clip is flagged rather than silently squared off.
4 Download the adjusted WAV file.

Adjust WAV Volume FAQ

Does the source format matter?
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It does. WAV is uncompressed PCM: bit-exact and editable, at roughly 10 MB per stereo minute. That decides whether a gain change is an exact edit of the samples or has to go through a re-encode.
Yes — WAV is raw PCM, so edits are sample-exact and instant, but the file is about 10 MB per stereo minute and uploads dominate the time. Relevant if you plan to adjust the level more than once.
Concretely, the gain is applied to the PCM samples directly, so the change is exact and reversible; headroom is checked before writing so a boost clips nothing. You set a gain in decibels or as a percentage and it is applied uniformly across the whole file.
Only if it clips. Headroom is checked before the file is written, so a boost that would push peaks past full scale is flagged rather than silently squared off. If the recording is quiet because it is noisy, boosting raises the noise too.
Yes, unless you change them deliberately. A 24-bit/96 kHz source stays 24-bit/96 kHz — nothing is silently downsampled to 16/44.1, which is the failure mode that makes a master unusable.
WAV, FLAC and AIFF, at any bit depth and sample rate up to and including 24-bit/192 kHz. Lossy files work in the same batch if you are mixing sources.
Yes: free accounts process audio up to 200 MB per file — for uncompressed PCM that is roughly twenty minutes of CD-quality stereo, so it is a real limit here in a way it is not for MP3. If you are over it, converting WAV to FLAC first is the free fix — it is lossless and roughly halves the size.
No. Lossless audio is edited sample-exactly, so what comes back decodes bit-identically to what you would get doing the same edit in a desktop editor. You can repeat the cycle as many times as you like without accumulating any loss at all.
WEBP.to is built around the modern replacement for both of the old defaults: one format that does lossy, lossless, alpha and animation, and reliably lands smaller than the JPEG or PNG it came from. People arrive here having decided the old defaults are costing them bandwidth, and that decision immediately raises the rest: what size, what quality, what happens to the transparency. Adjust WAV Volume is on the same upload and the same account so those questions get answered in one place.
The converter on this site moves images to and from WebP, PNG, JPG and AVIF, which is where you decide whether a smaller file is worth losing the older browsers. Doing it in that order matters: pick the pixels first and the container afterwards, because the container is the cheap decision and the pixels are the expensive one.
The engines are identical — same libraries, same workers, same caps. What is different is the opinion attached, and the opinion here rests on a property of the format this site is named after: the same .webp extension can hold a lossy VP8 frame, a lossless one, or an animation, so the sensible processing path is decided per file rather than per extension.
No account, and nothing is retained: uploads are deleted from the workers shortly after the job finishes, and nothing is inspected, listed or indexed. Accounts exist for history and batch size only.

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